Todd Kale

art • illustration • writing

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Form Head

Form Head

Posted by on Feb 12, 2016 in 3D, Portfolio | 0 comments

While I’ve done some 3D animation, from concepting through modeling, animating, and texturing, I hadn’t really taken much advantage of the 3D scultpting software that is now widely available. I’d tried a few times to create something with Mudbox, ZBrush or Sculptris, but was never happy with the results. Until now. [Show as slideshow]...

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Crawling By Your Side

Crawling By Your Side

Posted by on Oct 16, 2013 in 3D, Artblog, Sketchbook | 0 comments

These are more sketches from the 3D Blender and MakeHuman renders. [Show as slideshow] All images © Todd Kale. Share this:Click to email this to a friend (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on Pinterest (Opens in new...

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In the Head

In the Head

Posted by on Oct 15, 2013 in 3D, Artblog, Sketchbook | 0 comments

I’ve been wandering about, trying to sketch up some new pieces. For a number of years, the possibility of digital models has intrigued me though in the past, the interfaces have proved troublesome and thus discouraging. I want an element of realism, but don’t want to muck about with a human model. I’ve found that it just adds to the...

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3D Composited Short

3D Composited Short

Posted by on Oct 1, 2013 in 3D, Animation, Artblog, Concept Art, Portfolio, Storyboards | 0 comments

In the Spring of 2013 I took a graduate level course in digital compositing in the Visualization program at Texas A&M University. Over the semester, I worked with a small student group in the creation of a 30 second short film. The final film is here: Good Morning Cookie from Todd Kale on Vimeo. The production art is in the gallery below. [Show as...

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Kinetic Sculpture

Kinetic Sculpture

Posted by on Oct 1, 2013 in 3D, Artblog, Concept Art, Drawing, Illustration, Portfolio | 0 comments

In the Spring of 2013 I took a graduate level course in physical computing in the Visualization program at Texas A&M University. The course emphasized the incorporation of Arduino based routines into fine art pieces. In my work I created a series of kinetic sculptures. A video showing the final piece is here: The development art is in the gallery...

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